EMEA · Esports
VCT EMEA
Three continents, one round at a time
VCT EMEA · 2026 · Last season archive
2026 · Season archive
Read-only season with real results, standings and ratings. Joining and trading are closed.
107 matches recorded · Final ratings carry into next season’s opening prices
Tap the star to pin to My leagues on home
Fri, 8/28 ~ Sun, 8/30 match results
Matches that moved pricesHow prices move
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Match results move prices
Real match results move prices. Beating stronger teams lifts prices more; losing to weaker teams lowers them more. Larger score gaps amplify changes.
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Price range per match
A typical match moves prices about ±8%, an upset up to ±15–20%. Momentum starts after 3 consecutive wins or losses.
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Season opening prices
Opening prices inherit last season’s strength, moved one quarter toward average. An average team is V$10.00. Promoted or new teams start at the average strength of departing teams.
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Quotes and LP
Quote levels are about 0.125% apart with V$0.01 ticks. Normal liquidity is V$10,000.00 per level; protective quotes supply V$10,000,000.00 per side and move 0.5% when depleted. During matches, protective prices reflect expected win/loss prices. After a sweep through several levels, the LP keeps the opposite side where it was for 1 minute, then requotes around the new price.
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Live trading and fees
Trading continues during matches and fills move prices. Final results and score gaps are applied afterward, halving the LP adjustment. Each buy or sell has a 0.3% fee rounded up to V$0.01.
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Starting funds per league
Each league starts separately with V$100,000.00 and resets when the real season changes.
Unofficial fan support service Fansdaq is an unofficial fan support service, not affiliated with Riot Games or any league, association or club. Team icons are original abstract shapes inspired only by team colors. Virtual Dollars (V$) have no cash value. The service is free, with no purchases, cash-outs or prizes.